Top Gun Hard Lock Crack Only-reloaded
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Two worst malfunctions: first occurred to me in Vietnam with a newly issued M16. Fired rifle and next round misfed with the round stick in the receiver with the bolt bending the round jamming it to where the cleaning rod was needed to knock it loose once I got the magazine dropped & bolt locked back. The bent round then dumped through the magwell.Next was a receiver failure of a 380acp. With the receiver cracked it would not retain its takedown pin. Had fired several rounds when the next round felt like it detonated in the magazine. What had happened was the round actually chambered and made the in battery safety, but the takedown pin had come out on one side causing the barrel hood to drop out of battery as the slide was moved by recoil allowing high pressure gasses to blow the .magazine out and then jam the action. My hand was black, slightly burned, and sore from the impact.After those two everything else is minor.
In Mass Effect 2 and beyond, some missions are made all the better depending on the crew of choice, but loyalty missions will hard-lock choices for you. This makes it easy not to accidentally do an important story part without the right party members. For Miranda's loyalty mission, if you try to talk to her contact on the Citadel mission, they will just ignore you while they are on their phone. You won't be able to start it without her, but other missions aren't quite so clear-cut. These cues are also important for those aforementioned ship upgrades. If you're talking to a character and they mention there is an area of improvement or they need certain food ingredients, listen to that. That's BioWare nudging you into a certain direction, a direction that - worst-case scenario - could save someone's life.
The short recovery and wide range of gatlings makes 5K surprisingly strong for pressure. 5K > 6K.mw-parser-output .ComboText{display:inline-block;font-family:monospace,monospace;font-weight:bold} only loses to Throw, while 5K > 6S only loses to 6P (or a few 2K) attacks, forcing an opponent into a 50:50 where guessing wrong gives Chaos enormous value, and on block give considerable corner carry. Staggering into a 2K defeats both options, or with very good timing it is possible to frametrap with 5K > 2D to massively punish both. At close-range with momentum, it can go into an overhead 5D, or at a distance go into IADAn air dash performed from a standing position as quickly and as low to the ground as possible from a jump. Done by inputting 956 754, and depending on the game, using a dash macro right after a jump. j.D for overhead mixups. It is also a decent Tick ThrowA throw done after attacks, very soon after if not exactly when throw invulnerability expires on the opponent. A Tick Throw take advantage of that the opponent naturally expect a Frame Trap coming, making it very hard to react to or escape from. on account of its fast recovery, giving Chaos a wide assortment of options to get his pressure started.
While the horizontal range is pitifully small compared to other characters, what makes this 5D stand out is that Fire can be used to confirm off of it. This makes it significantly more versatile than other 5Ds, easily leading into powerful combos on hit and safe pressure on block. A mere 20 frames of startup is quite hard to react to compared to the reward it gives, making it a fearsome mix-up tool when mixed with lows like 2K and 2D. Ever the outlier, Happy Chaos uses 5D as a key tool in his arsenal.
Blockstrings can be looped indefinitely with repeated Tick ThrowA throw done after attacks, very soon after if not exactly when throw invulnerability expires on the opponent. A Tick Throw take advantage of that the opponent naturally expect a Frame Trap coming, making it very hard to react to or escape from. opportunities while Chaos has access to Fire, and can even combo off an Uncharged Dust AttackGuard:HighStartup:20Recovery:26Advantage:-15. Furthermore, Fire is so advantaged it can quickly link into Steady Aim to allow a launching combo or set up a Guard Crush for an oppressive offense.
If it connects, the opponent is then "cursed" and will begin emitting particles resembling the curse effect. While cursed Chaos' reticle will have significantly improved tracking in both At the Ready and Steady Aim. The ball has no hitstun, blockstun, and deals no damage, and is completely unblockable and intangible, going through other projectiles. Due to this Chaos is able to use Curse as an OTGThe act of hitting the opponent when they are knocked down. Short for "off the ground" or "on the ground." that does not disrupt his Hard KnockdownA knockdown that forces the character into a prolonged knockdown state. After a hard knockdown, teching is disabled briefly, allowing the player who is on the offensive more time to set up a meaty, a mix-up, etc. timing.
"My momma said don't be that, the little nigga that sell crack/Gangbanger that street jack/Always trying to figure where the beef at/Knock, knock, put your brain on the doormat/Bitch nigga, what you call that?/We on block patrol, nigga fuck your roll, got the gat on me/Nigga look, it's right here, bulldog bark, you could die right here/Real gangsta niggas don't have no fear/Real niggas never tattoo their tears"
"I go hard in the muthafuckin' paint nigga/Leave you stankin' nigga, what the fuck you thinkin' nigga/I'm gon' die for this shit or what the fuck I say/Front yard broad day with the SK/See Gucci, that's my muthafuckin' nigga/I hang in the Dale with them hit squad killers/Waka Flocka Flame, one hood ass nigga/Ridin' real slow bendin' corners, my nigga"
\"My momma said don't be that, the little nigga that sell crack/Gangbanger that street jack/Always trying to figure where the beef at/Knock, knock, put your brain on the doormat/Bitch nigga, what you call that?/We on block patrol, nigga fuck your roll, got the gat on me/Nigga look, it's right here, bulldog bark, you could die right here/Real gangsta niggas don't have no fear/Real niggas never tattoo their tears\"
\"I go hard in the muthafuckin' paint nigga/Leave you stankin' nigga, what the fuck you thinkin' nigga/I'm gon' die for this shit or what the fuck I say/Front yard broad day with the SK/See Gucci, that's my muthafuckin' nigga/I hang in the Dale with them hit squad killers/Waka Flocka Flame, one hood ass nigga/Ridin' real slow bendin' corners, my nigga\" 2b1af7f3a8